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//! # Lifecycle
//!
//! Dioxus components can use hooks to manage certain lifecycle situations.
//!
//! ## Component creation
//! You can run certain logic when the component is created for the first time by using the `use_hook` hook.
//!
//! ```rust
//! # use freya::prelude::*;
//! fn app() -> Element {
//!     use_hook(|| {
//!         println!("Component running for the first time!");
//!     });
//!
//!     Ok(VNode::placeholder())
//! }
//! ```
//!
//! ## Component destroyment
//!
//! Run some logic when the component is being destroyed.
//!
//! ```rust
//! # use freya::prelude::*;
//! fn app() -> Element {
//!     use_drop(|| {
//!         println!("Component is being dropped.");
//!     });
//!
//!     Ok(VNode::placeholder())
//! }
//! ```
//!
//! ## Side effects
//!
//! Run some logic when a signal is changed.
//!
//! ```rust
//! # use freya::prelude::*;
//! fn app() -> Element {
//!     let mut signal = use_signal(|| 1);
//!
//!     use_effect(move || {
//!         // Because we are reading this signal
//!         // now the effect is subscribed to any change
//!         let value = signal();
//!         println!("Value of signal is {value}");
//!     });
//!
//!     Ok(VNode::placeholder())
//! }
//! ```
//!
//! ## Side effects with dependencies
//!
//! Run some logic when some values change.
//!
//! ```rust
//! # use freya::prelude::*;
//! fn app() -> Element {
//!     let mut signal = use_signal(|| 1);
//!     let mut other_signal = use_signal(|| 1);
//!
//!     // Manually specify non-signal values that we might want to react to
//!     use_effect(use_reactive(&signal, |value| {
//!         println!("Value of signal is {value}");
//!     }));
//!
//!     // When you need multiple values you can pass a tuple
//!     use_effect(use_reactive(
//!         &(signal, other_signal),
//!         |(value, other_signal)| {
//!             println!("Value of signals are {value} and {other_signal}");
//!         },
//!     ));
//!
//!     Ok(VNode::placeholder())
//! }
//! ```