Struct freya::common::states::FontStyleState   
pub struct FontStyleState {Show 15 fields
    pub color: Color,
    pub text_shadows: Arc<[TextShadow]>,
    pub font_family: Arc<[String]>,
    pub font_size: f32,
    pub font_slant: SkFontStyle_Slant,
    pub font_weight: Weight,
    pub font_width: Width,
    pub line_height: Option<f32>,
    pub decoration: Decoration,
    pub word_spacing: f32,
    pub letter_spacing: f32,
    pub text_align: skia_textlayout_TextAlign,
    pub max_lines: Option<usize>,
    pub text_overflow: TextOverflow,
    pub text_height: skia_textlayout_TextHeightBehavior,
}Fields§
§color: Color§text_shadows: Arc<[TextShadow]>§font_family: Arc<[String]>§font_size: f32§font_slant: SkFontStyle_Slant§font_weight: Weight§font_width: Width§line_height: Option<f32>§decoration: Decoration§word_spacing: f32§letter_spacing: f32§text_align: skia_textlayout_TextAlign§max_lines: Option<usize>§text_overflow: TextOverflow§text_height: skia_textlayout_TextHeightBehaviorImplementations§
§impl FontStyleState
 
impl FontStyleState
pub fn text_style( &self, default_font_family: &[String], scale_factor: f32, paragraph_text_height: skia_textlayout_TextHeightBehavior, ) -> Handle<skia_textlayout_TextStyle>
Trait Implementations§
§impl Clone for FontStyleState
 
impl Clone for FontStyleState
§fn clone(&self) -> FontStyleState
 
fn clone(&self) -> FontStyleState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
 
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from 
source. Read more§impl Component for FontStyleState
 
impl Component for FontStyleState
§impl Debug for FontStyleState
 
impl Debug for FontStyleState
§impl Default for FontStyleState
 
impl Default for FontStyleState
§fn default() -> FontStyleState
 
fn default() -> FontStyleState
Returns the “default value” for a type. Read more
§impl ParseAttribute for FontStyleState
 
impl ParseAttribute for FontStyleState
fn parse_attribute( &mut self, attr: OwnedAttributeView<'_, CustomAttributeValues>, ) -> Result<(), ParseError>
fn parse_safe(&mut self, attr: OwnedAttributeView<'_, CustomAttributeValues>)
§impl PartialEq for FontStyleState
 
impl PartialEq for FontStyleState
§impl State<CustomAttributeValues> for FontStyleState
 
impl State<CustomAttributeValues> for FontStyleState
§fn create<'a>(
    node_view: NodeView<'_, CustomAttributeValues>,
    node: <<FontStyleState as State<CustomAttributeValues>>::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
    parent: Option<<<FontStyleState as State<CustomAttributeValues>>::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
    children: Vec<<<FontStyleState as State<CustomAttributeValues>>::ChildDependencies as Dependancy>::ElementBorrowed<'a>>,
    context: &SendAnyMap,
) -> FontStyleState
 
fn create<'a>( node_view: NodeView<'_, CustomAttributeValues>, node: <<FontStyleState as State<CustomAttributeValues>>::NodeDependencies as Dependancy>::ElementBorrowed<'a>, parent: Option<<<FontStyleState as State<CustomAttributeValues>>::ParentDependencies as Dependancy>::ElementBorrowed<'a>>, children: Vec<<<FontStyleState as State<CustomAttributeValues>>::ChildDependencies as Dependancy>::ElementBorrowed<'a>>, context: &SendAnyMap, ) -> FontStyleState
Create a new instance of this state
§type ParentDependencies = (FontStyleState,)
 
type ParentDependencies = (FontStyleState,)
This is a tuple of (T: State, ..) of states read from the parent required to update this state
§type ChildDependencies = ()
 
type ChildDependencies = ()
This is a tuple of (T: State, ..) of states read from the children required to update this state
§type NodeDependencies = ()
 
type NodeDependencies = ()
This is a tuple of (T: State, ..) of states read from the node required to update this state
§const NODE_MASK: NodeMaskBuilder<'static> = _
 
const NODE_MASK: NodeMaskBuilder<'static> = _
This is a mask of what aspects of the node are required to update this state
§fn update<'a>(
    &mut self,
    node_view: NodeView<'_, CustomAttributeValues>,
    _node: <<FontStyleState as State<CustomAttributeValues>>::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
    parent: Option<<<FontStyleState as State<CustomAttributeValues>>::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
    _children: Vec<<<FontStyleState as State<CustomAttributeValues>>::ChildDependencies as Dependancy>::ElementBorrowed<'a>>,
    context: &SendAnyMap,
) -> bool
 
fn update<'a>( &mut self, node_view: NodeView<'_, CustomAttributeValues>, _node: <<FontStyleState as State<CustomAttributeValues>>::NodeDependencies as Dependancy>::ElementBorrowed<'a>, parent: Option<<<FontStyleState as State<CustomAttributeValues>>::ParentDependencies as Dependancy>::ElementBorrowed<'a>>, _children: Vec<<<FontStyleState as State<CustomAttributeValues>>::ChildDependencies as Dependancy>::ElementBorrowed<'a>>, context: &SendAnyMap, ) -> bool
Update this state in a node, returns if the state was updated
§fn workload_system(
    type_id: TypeId,
    dependants: Arc<Dependants>,
    pass_direction: PassDirection,
) -> WorkloadSystem
 
fn workload_system( type_id: TypeId, dependants: Arc<Dependants>, pass_direction: PassDirection, ) -> WorkloadSystem
Create a workload system for this state
§const TRAVERSE_SHADOW_DOM: bool = false
 
const TRAVERSE_SHADOW_DOM: bool = false
Does the state traverse into the shadow dom or pass over it. This should be true for layout and false for styles
§fn allow_node(node_type: &NodeType<V>) -> bool
 
fn allow_node(node_type: &NodeType<V>) -> bool
Filter out types of nodes that don’t need this State
§fn to_type_erased() -> TypeErasedState<V>where
    Self: Sized,
 
fn to_type_erased() -> TypeErasedState<V>where
    Self: Sized,
Converts to a type erased version of the trait
impl StructuralPartialEq for FontStyleState
Auto Trait Implementations§
impl Freeze for FontStyleState
impl RefUnwindSafe for FontStyleState
impl Send for FontStyleState
impl Sync for FontStyleState
impl Unpin for FontStyleState
impl UnwindSafe for FontStyleState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
    T: Clone,
 
impl<T> CloneToUninit for Twhere
    T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
 
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)§impl<T> Downcast for Twhere
    T: Any,
 
impl<T> Downcast for Twhere
    T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
 
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert 
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
 
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert 
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
 
fn as_any(&self) -> &(dyn Any + 'static)
Convert 
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
 
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert 
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
 
impl<T> DowncastSync for T
§impl<T> InitializeFromFunction<T> for T
 
impl<T> InitializeFromFunction<T> for T
§fn initialize_from_function(f: fn() -> T) -> T
 
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
§impl<T> Instrument for T
 
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
 
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
 
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
 
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
 
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
 
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts 
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> NoneValue for Twhere
    T: Default,
 
impl<T> NoneValue for Twhere
    T: Default,
type NoneType = T
§fn null_value() -> T
 
fn null_value() -> T
The none-equivalent value.
§impl<T> Pointable for T
 
impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for P
 
impl<R, P> ReadPrimitive<R> for P
source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
 
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as 
ReadEndian::read_from_little_endian().§impl<T, O> SuperFrom<T> for Owhere
    O: From<T>,
 
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    O: From<T>,
§fn super_from(input: T) -> O
 
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Convert from a type to another type.
§impl<T, O, M> SuperInto<O, M> for Twhere
    O: SuperFrom<T, M>,
 
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§fn super_into(self) -> O
 
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Convert from a type to another type.
§impl<T> TupleAddComponent for T
 
impl<T> TupleAddComponent for T
§fn add_component(self, all_storages: &mut AllStorages, entity: EntityId)
 
fn add_component(self, all_storages: &mut AllStorages, entity: EntityId)
See [
World::add_entity], [World::add_component], [AllStorages::add_entity] and [AllStorages::add_component].